We have build an online bingo game using FMS including chat functionality etc.
We didn't run into any problems while testing it on our local machines and on our test environment (which is located on the same server as our production environment).
Now it's on our live website and I am running into the following problem:
While playing the bingo, the FMS sometimes suddenly closes the connection (even when the bingo .swf is still running in my screen) and I don't really know why.
The FMS is constantly sending messages and Shared Objects to the clients. The only communication from client side to the FMS is when someone enters something in the chat.
So the only thing I can think of is: When nobody is chatting, the FMS doens't get any data from the client side and may think the Client is inactive and closes the connecting.
When more people are playing, the FMS doesn't close the connection (it seems).
FYI: There is one difference between our test environment and production/live environment . The live environment uses SSL and is loading the .swf on a https page.
EDIT: We bought a FMS 4.5 Interactive Server License, running on Windows Server 2008 x64
EDIT2: There are no errors in the logs (checked all of them). All I get is: "NetConnection.Connect.Closed"
Hope I made my problem/question clear.
Anyone any idea why FMS closes the connection?
Thanks in advance,
Tristan from the Netherlands
* Last updated by: Trist01 on 7/17/2012 @ 3:35 AM *